The Shale Valley is a place from vivaellipsis’ imaginarium, he asked me to conceptualize the idea of this place of which I had different aproaches to. He’s still making changes to the place so the final result may vary.
I wanted to create the environment inside of Blender with the help of Quixel, which in my opinion turned out extremely nice as a workflow. I ended up not further adding details because my mesh positioning and sizing was not that good, I even have to reposition and resize everything for the file to run smoother and I unfortunately lost some of the depth.
I rendered every layer pass differently and used Photoshop to composite the whole thing, plus added the extral details.
Later I felt like trying a Matte Painting with a new concept art, and this was the result.