The Old Testament holds some very interesting passages, and odd descriptions. One of them being this, the Ophanim, an angel. God knows what was going on back then, but those descriptions are awesome.
I’ve seen a bunch of depictions of the Ophanim, some very good and some not so good, and while I liked mine it felt like something was missing. Nonetheless it was a great project.
Done in Blender, used a bunch of nodes to make the textures, the main “rings” are made of bone, the torn flesh was made with a plugin called By-Gen, and the eye was done with a bunch of nodes to get a procedural look (tutorial). The fetus inside of it all was blocked out with Metaballs, then turned to mesh and applied an Emission Shader.
I animated each eye individually except for 3-4 that are following the camera.
I wanted the torn flesh to flap around like wet cloth but it were too many calculations for my computer.