I made this concept of a Hyperloop Station based on the already existent ideas of how it would look and operate + a bit of my own imagination and research. Although I was never entirely happy with how it worked because in the end I just wanted it to be more “functional” for renders than “realistic” and let me just say that I’m all for realistic approaches but at some point I let the horses run free and they galloped a long way.
I adjusted an old Station done by another colleague and the workflow involved modelling/UVs everything in Blender and transfering over to Twinmotion. There I put everything together and added shaders + animated instances/props like the passing pods and people.
At the very bottom you’ll find a couple of designs I came up with and an approach to the old original station where I was turning it into a multimodality station; it was abandoned mid-way.