This was inspired by a track from Dragon’s Dogma Dark Arisen, and the moment I looked for it on youtube made me think about a gigantic bright moon rising up the mountains.
I got the moon texture from a NASA library, then applied the texture to a sphere with an emission shader, made the mountains with a build-in landscape maker but since the texture wouldn’t look that good I looked for this model and modified it a tad, for the trees I used curves and a subtle wind sway animation, I wanted there to be gusts of wind and snow rushing through the very top of the mountain but my computer couldn’t handle the simulation and I didn’t wanted to spend much time doing that so the solution was a simpler snow wind.